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Jan 13 2006, 08:15 PM
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#1
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Newbie [ Level 2 ] Group: Members Posts: 26 Joined: 13-January 06 Member No.: 10,671 |
QUOTE Violent computer games may make people more likely to act aggressively, a study says. Hmm conclusive evidence as shown by the may make people more likely only may? well thast hardly a conclusion of any note is it? :roll: Previous research has found people who play such games are more likely to be aggressive but some say this just shows violent people gravitate towards them. But a team from the University of Missouri-Columbia said their study which monitored the brain activity of 39 game players suggests a causal link. The findings were published on the New Scientist website. QUOTE The parents of murdered Leicester teenager Stefan Pakeerah blamed his killer's obsession with a violent video game called Manhunt for their son's death in 2004. As well they should be, in the mentioned case the game belonged to the victimBut some experts still remain unconvinced of a link. QUOTE Jonathan Freedman, a psychologist from the University of Toronto in Canada, said: "All we are really getting is desensitisation to images. There's no way to show that this relates to real-life aggression." Once again the witchhunt tries to demonise games & fails, except with daily mail readers or anyone who doesnt get past the first line or two of the article that is. source interestingly I was reading an article ina magazine last week that said why hasnt there been any research into the positive effects of gaming? a good point I feel & it'd be better than trying to demonise it all the time.
And Professor David Buckingham, an expert on the media and children at the Institute of Education, added there was still no consensus on whether violent games caused aggressive behaviour or were just played by violent people. "The debate we are seeing is very similar to the one that has raged for years about TV. The truth is there are many factors that can lead to violence, such as being withdrawn and isolated, so it is hard to say it is because of one thing. "In the absence of any proof, I think we have to be agnostic about it. However, I think there is an argument about the morality of some games. "Some actually encourage amoral behaviour to win the game and I think parents should be talking to their children to make sure they realise this is a joke. Children are generally good at telling fantasy from reality, but parents should be discussing this." |
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Jan 13 2006, 09:10 PM
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#2
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Premium Member Group: Members Posts: 493 Joined: 15-August 05 Member No.: 7,873 |
There is also a myrid of research showing that videogames can also influence the same area of the brain that controlls addiction. So the term "video game addict" may actually be medically correct.
However, in modern western soecity, there is this shift that every else "causes" someone to do something instead of just holding a person responsible for what they do. There are too many people trying to figure out "why" instead of saying, "they violated our social order, no there is a punishment". Go back and ask yourself, "Did prohabition stop crime?" What we need is stop trying to figure out "why" and start going back to holding people responsible for their actions. |
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Jan 18 2006, 06:28 AM
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#3
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That really was a Hattori Honzo sword. Group: Members Posts: 473 Joined: 27-August 05 From: Texas, USA Member No.: 8,126 |
Every time someone commits an atrocious crime, the media wants to find an easy scapegoat. Video games have been the primary targets lately, I guess because they're so popular, but that's not a good excuse or reason at all.
In the 1990s, it seemed like there was ALWAYS either a Manson or Slipknot album involved when the media broke stories about rotten kids shooting or blowing up their high schools and fellow students. My question was always, "How come nobody ever says that a record inspired them to do something good?" Yeah. Society just wants to pin blame on something else, but take credit when something decent or good happens. The whole thing just annoys me even though I don't play many games. Personal responsibility is, apparently, a filthy phrase for a lot of people *sighs* |
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Jan 18 2006, 11:44 AM
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#4
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Whitest Black Mage Group: [MODERATOR] Posts: 1,371 Joined: 20-May 05 From: NB, Canada Member No.: 5,281 myCENTs:65.99 |
The way I see it, if the media buzz died off when Jack Thompson lost his 'power'... well... I don't have much fear in the gaming industry getting attacked too heavily again. I mean ol Jacko put some insane effort into bringing the industry to its knees and all he did was piss people off on both sides of the debate. If his drop off the main scene made his whole fight fall with him, I can't see other groups going at it with such passion. They'll always need something to rag on, and for now its video games, but I don't see much of a threat in it.
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Jan 18 2006, 10:31 PM
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#5
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Premium Member Group: Members Posts: 292 Joined: 15-December 04 Member No.: 1,768 |
I think that this will continue to be a debate for years to come. Many things can contribute to someone committing a crime, but all in all it comes down to will power. I think a game could have an effect on someone, but that person probably let it. Anyone with enough will power to distinguish fiction from reality could easily see a video game as fiction/entertainment. Television, sporting events, music, etc all those things can be associated with crime. Kobe Bryants and the Vikings cases for example, i'm sure everyone knows that you can't just do those types of things without consequences. Television has a mass amount of violence, and the lyrics in music these days. Anyone listen to emenim or 50 cent knows what I'm talking about (it's not just rap tho). Video games are a form of entertainment, and any form of entertainment can affect people, but understanding that it is fiction is determined by the individual.
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Jan 23 2006, 02:54 PM
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#6
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Cosmic Overlord Group: Members Posts: 571 Joined: 26-November 05 From: Denver, Colorado, US Member No.: 9,811 myCENTs:45.66 |
Do video games promote violence or not? Well, it does in a way. Else, it would not sell. There are not many games out there that does not have violence in them and have profited a lot out of it. Now, many would defend that most of the games, have violence that goes against the bad, but come to think of it, the bad-side is just a relative word.
If a company made violence less game, and if that does not sell, what does that show? That shows that people just buy the once that have some amount of violence in them. The video games containing violence is not the cause, but the restult. The cause being, people want such kind of games. Violence and aggression has played a primary role in early evolutionary lines and that still does influence us at some level or the other. Keeping that aside, for sake of argument, let us dwell wheather video games cause violence and aggression. It does tell the minds 'how' aggression may be expressed. It does in the same way many other things do - literature, media, movies and other influential media. What it does not do is make the choice for one. People always can choose wheather they 'should' or 'should not' resort to violence. Making the videogames the target and saying that it is the cause, would make one society to forbid all forms of influential media (few of those, I mentioned above). Again, it all boils down to the saying that video game is a kind of tool. You can use the tool to entertain oneself, or use it as inspiration to inflict damage to others. The same is the case for a knife, use to chop vegetables, or perform surgery, 'or' you can use it to stab someone to death. If one has to ban videogames, one has to ban knives and all other tools too. |
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Jan 23 2006, 04:26 PM
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#7
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Binary Geek Group: Members Posts: 444 Joined: 4-November 05 From: The Digital Arena Member No.: 9,440 |
Video games being a part in violence is one part, what about the crazy fads kids of school are put through. Handheld gaming devices were a charm earlier, Nintendo and others made an effort to keep gaming to its limits. I still remember the days when i used to die to play mario on a nintendo gameboy (Black n White) lol .. it was fun .. But now .. its PSP .. that even plays movies, so well kids arent held back NOT to try out new stuff. The Internet is common sites are open, they d'load p0rn and here it starts off. A new fad at school.
Forget PSPs .. what about console games like Grand Theft Auto, not a bad game, but again if i remember there was this huge debate on wether to take down the game or not due to explicit content in the game with hacks. No one asked for it. Game makes constantly keep adding up new things in games to keep the ball rolling for them. Wana blame someone blame the companies that make these games. Regards Dhanesh. |
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Jan 23 2006, 04:44 PM
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#8
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Nenad Bozidarevic Group: [MODERATOR] Posts: 1,049 Joined: 7-November 05 From: Belgrade, Serbia Member No.: 9,500 myCENTs:9.92 |
People mention all the time that violent video games have a bad influence on people, especially kids, whose brain is like hot wax (from a great book lol). It is true that violent video games such as Manhunt can do something to your brain and make you destructive, but there has to be something that will be triggered. I myself play a lot of games with blood and violence, but I can easily call myself a non-violent person.
Actually, I think that the games are not guilty for strange behaviour, they are only something that made the behaviou appear. The thing that really affects our behaviour is our surrounding. It is all about the influence that other have on us. For example, some big criminals became like that only because thir fathers beaten them. The same is with violence caused by video games (as they say). The games didn't create violent habits, they were created by something else, earlier, the games were just a trigger! |
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Jan 29 2006, 01:29 AM
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#9
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Premium Member Group: [HOSTED] Posts: 438 Joined: 28-January 06 Member No.: 10,925 |
Really it depends on what games people play and the peoples ages. If they are younger they would be more likely to catch a bad influence. I play violent games but it has no effect on me, video games are for entertainment not for brainwashing.
If people play some rpg games with mild violence there is no problem there but if its with children and games like FPS, there would be a slight chance of them behaving that way |
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Jan 29 2006, 02:43 AM
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#10
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Advanced Member Group: Members Posts: 113 Joined: 14-January 06 Member No.: 10,680 |
The thing is, hillary clinton and all those other politicians noone really cares about, want to try to feel like their making a difference. Ya know how grandparents always talk about "my pappy came here with nothing but the shirt on his back and worked so hard for this family"? well it's gotten to the point where we really have it all pretty perfect, so people just can't except that, and are trying to find every little thing to complain about. It's the same thing as the whole "the name 'dodge ball' is too vicious sounding. let's call it something else so the kids don't grow up in a hostile world!" well the bitter sweet truth is, it is a hostile world and there's nothing anyone can do about as much as they try. It is possible for everyone to stop murdering and stealing and raping, but it's really not freezable. It'll just never happen, as simple as it is.
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