I am currently using a 3D cad software to make models. I want to know if it and how it is possible to load 3D models using Java. I would like to make a game in java (I know I should be using OpenGL for this, but Java seems more secure). Now I have been looking all over the web (And Amazon books) for how to load 3D objects. I think java has loaders that convert objects into java objects but I can't figure how to use them. I have tried using Java 3D and a bit of JOGL but I have very little knowledge about them other then making basic things like cubes (not models). Is there a good tutorial that anyone knows about that goes over Loading and displaying a 3D object in java? I really want to start java programming and I learn best with source examples. Also if anyone knows any good books please post there title. All help is welcome.
Thanks in advance,
I am currently using jdk1.6.0_03 as recomended. I have also installed Java 3D.
I have made little progress with learning to program I keep getting errors
Whenever I compile a simple 3D project I get "Applet <name> notinited" while using firefox or IExplorer and I get "could not instantiate" while using Opera. Has anyone had simalure problems? Maby my registry got messed up when I was editing Environment Variables? What could I do to "fix" my computer so it compiles 3D correctly.
Edited by sparkx, 15 December 2007 - 05:49 PM.