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Posted in Others / Gaming / Adventure and RPG Games
Author: (G)asd Total-Replies: 71


I just started to think my rs account that got banned over year ago.

 

Positive:

It's 118 lvl and haves a lot of money.

I had 1 year membership just bought before ban :S

I played a lot when I played.

 

Negative:

20 blackmarks.

1. Time I got permanent ban by breaking rule 7

2. Time I got permanent ban by hijacking trade with full controll of process (no rule and.O)

I can't say anything anymore and case is old.

 

Anything to do anymore? [img]/txtmngr/images/smileys/smiley13.Gif[/img]

It would be still nice to have access to my items.

I have another, 70 lvl account that I haven't trained after ban. It had only about 11 mill when main account got banned >.<

 


Thu Jan 1, 2009    New Discussion   
 

Posted in Computers & Tech / Software / Freeware
Author: Skalman Total-Replies: 5


QUOTE (TavoxPeru)

That's funny, this game has been online for 10 years -according to its website- and first time that i heard about it.

Best regards,
Link: view Post: 112547


I did play tibia for a while, then i found Silkroad......Its not online, but the client is very small.....Its 3d, and pretty nice graphics......

This is taken from their website:

The online game 'SilkRoad' targets the unceasingly active world other than the existing online games which the has built the entrenched world. On the specious Silk Road, the merchants constantly moves for trading and burglars who intend to strip them of goods. In addition, there are hunters who specialize in removing such burglars. On the Silk Road which seems to be static, the hostility and secret strife in which various groups continuously engage for the benefit of their own groups inform the Silk Road world with new life.

Besides, there is no fixed job in the SilkRoad world. All players can freely promote the growth of their own characters by their wills, and change his/her own group to other groups like merchant, burglar and hunter which he/she affiliated with as well as alter his/her character.

The player is to have an experience of ultimately free world with setting up not fixed, organically changed world.

The server system processed in the parallel decentralization can simultaneously accommodate a large group of users without fail and offer the more fresh game by virtue of minimized loading time. Moreover, realizing the more natural character's movement through the motion blending and dynamic animation technique provides the players with the improved oneness with the character.

Now, the road to SilkRoad is open to you.It is entirely up to you whether you will earn much money in the trade, become one wolf which pounds the extensive and outlawry continent or play an active part of guardian who protects the peace of SilkRoad.

So: Its a nice game, 3d, and 10 times better than tibia!

Sat Nov 3, 2007    Reply    New Discussion   
 
Posted in Others / Gaming / Online Multiplayer RPG Games
Author: X-Wes Total-Replies: 149


Unfortunately, MapleStory is in beta testing at the moment. Due to a few hackers (and half a million script kiddies), signups for the game have closed for the moment. However, MapleStory is a very fun game. The player chooses a job class after familiarising himself or herself with the game, and then does many RPG-ish things to prepare. These typically include buying or making weapons, buying ammunition (for archers and thieves), and perhaps finding a party to join.

However, one of the most unique features of MapleStory--the one feature that will make you love or hate MS--is that the world is two-dimensional. All battles occur on a single plane. MapleStory smacks of some old platforming classic, yet its battles are thoroughly exciting and new in their process. Many learned skills will have to be applied at key moments in a battle, especially against a fierce, strong enemy.

Having said all this, I do not recommend MapleStory. I am slightly too addicted to the game, as are all my friends. Save yourself while you can =P

Sun Apr 17, 2005    Reply    New Discussion   
 

Posted in Others / Gaming / Online Multiplayer RPG Games
Author: reldas Total-Replies: 13


While it's tempting to compare Guild Wars to any number of other fantasy-themed role-playing games, there's really never been anything quite like it before. It innovatively and successfully combines many of the best, most addictive properties of action RPGs, online RPGs, and competitive multiplayer games in one beautifully produced package, which offers a tremendous lasting value yet none of the monthly fees typically associated with online-only games. The first title from developer ArenaNet, Guild Wars threatens the entire online RPG establishment with its bold design. More importantly, it's a very impressive game that's rewarding on many different levels and can be tremendously appealing for any number of reasons.
In Guild Wars, you play as a hero from Ascalon, your typical fantasy province that's fallen on hard times, thanks to relentless assaults from fearsome creatures called the charr. Ascalon seems huge and wondrous as you begin to explore it and its outskirts. But it turns out to be literally just a tiny portion of the richly detailed and shockingly gigantic world of Tyria, which you'll explore during the course of an adventure that's truly epic. Meanwhile, the other half of the game consists of competitive battles between teams of players, set in various types of arena events. It's action packed, it's tactical, and it's sporting. It's definitely more involved than a pick-up-and-play first-person shooter, but it's relatively easy to learn and certainly difficult to master. Unlike many other online RPGs, which often take a lot of flak from their audiences for lacking a definitive endgame, Guild Wars gives the impression that it was built with the endgame competition as a primary concern. However, one of its big surprises is just how much noncompetitive content there is. Even if you have no interest in player-versus-player battling whatsoever, Guild Wars will still provide you with more than 100 hours of quality gameplay, which you can tackle either alone or together with other players pretty much every step of the way.

The core gameplay in Guild Wars is reminiscent of action RPGs like the Diablo series. It lets you navigate countless big, winding maps filled with enemies and treasure, and combat is frequent and fast. You can't climb or fall from ledges, so at times, the design of the maps feels pretty contrived. However, the generally linear layout mostly just helps to keep you focused. The game's interface is clean and intuitive, and offers a few neat perks like a minimap that you can scribble on to help you communicate with your team. You have free reign over the camera perspective, so you may choose to play from a first-person viewpoint all the way on out to a bird's-eye view. Although, a third-person behind-the-back angle seems to deliver the best of both worlds, because you'll get a close look at the game's gorgeous graphics and plenty of room to see on your character's periphery. When you see an enemy (whether it's a computer-controlled creature or an opposing player), you may target it with a hotkey or a mouse click, and then attack it with your ranged or melee weapons. Most of your combat will be focused on using your different skills, though.

You can have exactly eight skills readied at a time, which correspond to the number keys on your keyboard. Which eight skills you bring to battle and which skills you discover during your adventure is really at the heart of what makes Guild Wars such a compelling experience. It's what levels the playing field in PvP and keeps the action manageable even when things get really intense. Each of the game's six character classes has 150 unique skills, and each one has its own little icon graphic, description, and purpose. For the most part, skills are not inherently better or worse than other skills--they're just different. Depending on how you've developed your character or your role in a player team, the skills will be better or worse for your circumstances. Many skills have obvious uses, while many are much more specific to certain types of situations. Some will serve you better when exploring the role-playing portion of the game, while others will be better suited to PvP battling against real opponents. It's definitely an interesting selection process. It shares a lot in common with collectible card games, and similarly offers a very satisfying reward whenever you discover that great, new skill that makes you feel much stronger while also causing you to make significant changes to your overall strategy. Guild Wars' skill system is a resounding success.

Creating a character is a quick, straightforward process of choosing a gender, appearance, and character class. You'll quickly notice the game's striking character design right from this point. Even prior to that, though, you're asked to make an important choice: whether to build a standard role-playing character or a player-versus-player-specific character. If you choose the former, you start out as a first-level neophyte on a foreboding day in Ascalon's history. And if you choose the PvP option, you skip all the way through the 100-odd hours of questing and storyline and begin with a high-level character decked out with powerful equipment. He or she can then jump right into some competitive matches, but cannot participate in any cooperative gameplay. The idea behind these two options is pretty obvious. Players who'd rather not muck around with leveling up and pretentious fantasy storytelling needn't even bother with it, and they can instead jump straight into the competitive game. Or, players who want to get their feet wet before diving into PvP combat, or who want to ignore PvP entirely, may do so during the course of the adventure. It's not quite this cut and dried, though, because Guild Wars wants you to experience both aspects of the game, regardless of whether you think you do or not. Specifically, if you cut straight to the PvP, you'll find that the vast majority of the different character classes' skills are locked away, waiting to be discovered during the course of the role-playing portion. Custom weapon parts can also be found in the campaign, which can later be used in PvP.

So, it's possible that players expecting Guild Wars to be a light and breezy experience will be disappointed, because this is a deep, enthralling, and potentially very time-consuming game. While combat in Guild Wars rewards skillful planning and coordination between players, many of the best Guild Wars players will surely be the ones who invest the largest number of hours into the game--not only honing their talents, but also seeking out the best skills and equipment in the role-playing portion. Fortunately, the role-playing portion is on equal footing with the PvP, so chances are you'll enjoy the opportunity to experience both, and appreciate the game all the more for it.




The Good: Well-designed, interesting skill system and action-packed combat; tons of content--huge volume of cooperative and competitive activities; lavish presentation makes the whole world of the game look alive; technically marvelous--runs fast and smooth, loads almost instantly; has something for just about everyone.


The Bad: It can be difficult to find a good group of willing players for cooperative missions; the gameworld is beautiful, but lacks cohesion.

Tue Jan 17, 2006    Reply    New Discussion   
 
Posted in Others / Gaming / Online Multiplayer RPG Games
Author: JohnNitro Total-Replies: 145


can I get more info on the proxy server, like details ask to what to do and how to do it and where to get it. like a process to follow because I don't know what to do and I reallly want to play muonline, plz help me, asap

Sun Jan 2, 2005    Reply    New Discussion   
 
Posted in Others / Gaming / Adventure and RPG Games
Author: flomarilius Total-Replies: 133


I like what everyone said about Diablo 2 (it was very addicting no doubt) But i have to go with FF VII. That is the best game ever known to man and im desperately waiting to go See Advent Children When it comes out in America or if its a game i dont know which one i heard its a movie though. I dont care if its in japanesee or English but I would pay to see Spehiroth And Cloud Duel once again oh man that would own. FF VIII i didnt like as much due to the leveling process becuz u see In FF VIII you could be level 25 and be at ultimecias castle. FFIX was very very very very very amusng but easy. I mean the game had a good storyline but not of those like FF8 or FF7. FF10 will tkae the cake on having the frutiest maincharacter. Tidus was an ok character but his supporting cast really did suck i mean you have a dead guy who can own you, a sorcerer whos scared of herself, black Mage who had humongous knockers, A dumb Australian, A friggin Rhino/Lion w/e Kihmari was and a stupid little girl who is honestly like 12 years old but they protrey her as like a 18+year old chick. FFX-2 is the most degrating game to the line. A chick power game wow. That game was uber-stupid i played it to find out what happened to Tidus due to the cliff hanger FFX leaves u on. But yea i didnt buy it or rent it a friend lent it to me thank god. The FF series is the Best I dont see the hype about Zelda i guess i never ever really liked a midget with a korny green hat :-p but yea basically FF owns all The best character of all time................. Zell (FF8)

Sat Apr 23, 2005    Reply    New Discussion   
 

Posted in Others / Gaming / Adventure and RPG Games
Author: (G)pixie Total-Replies: 81


expencive ??????How To Play World Of Warcraft For Free!

I play wow and I'm glad to pay for it for those of u who want a server on the side to tinker with I can understand .. But for the cheep people who want everything in life to be free think of all the work that they put into this game .. It is an everyday process 15 bucks a month isnt a big price for all the work envolved in maintaining the game .. Pretend its your company and u made the game and u have to pay out millions just to keep the game up .. U want upgrades ? u want the game to be as good as it is then pay for it and it will keep getting better .. I fell upon this forum because I cant get to the store to get a new card so I figured they may have a bs server just to keep my mind busy .. But instead I find a pointless conversation about people who not only want to sit around all day playing wow but for free leaving them no reason to get off there a** and work ... U will only truly enjoy the game after a horrible day at work anyway try it out sometime ... 

-reply by pixie

 


Sat May 2, 2009    Reply    New Discussion   
 
Posted in General Discussion / Science & Technology
Author: kgd2006 Total-Replies: 180


That's very interresting, someone that would go to such great lengths just to play a "game." MMORPGs have become rather popular now a days. Many people play it like its their life, while others play it casually to relieve stress. Those that play for hours on end with no food and water, like you have just said have certain had a wrong mind set. It is very sad to hear that that individual would go to that level of play just to play World of Warcraft.

I am a MMORPG player, but I play casually. Never have I played over 3 hours straight. At 2 hours I am already dizzy from staring at the monitor and focusing on things that are going on in the game. Sometimes I even get bored just playing the game altogether. It is rare for me to be so focused in an MMORPG. The times that I am in tune and totally addicted to the game is when I first started playing it. It was my desire to gain high levels and obtain high level items that make me feed and addicted to the game.

But as I realize during mid through the leveling process of my character I realized it serves nothing but self accomplishment that I could possible do overtime and does not needed to be rushed. Games the continuely make you grind out levels are games that no longer interests me, it just a factor to make you keep playing, people however, seem to dont understand that or is a little impatient that they have to achieve such levels.

Quests and such are what drives a game, along with its story and depth, a game with just level grinding alone is not a game worth the time, because to me its like seeing how long you can watch and count a water drop from a sink that leaks. MMORPGs are heavily dependent on grinding, its because creators run out of ideas and need a "filler idea" in its place before they release the next batch of updates to keep players interested in the game and continue to pay for the game which they play online with there friends.

I am currently playing multiple MMORPGs, which are Guild Wars, Maple Story, and Lineage 2 C4 or C5 I forget. Guild Wars, I have only version 1 which I have beat and no longer have interest in. But I do go on from time to time to see what have changed in the game and to see my friends, because they are continuing to play the game and its expansions that have been recently released.

Maple Story was a game I used to play heavily, and this game was a major grind fest. It is a game that consisted of anime like short like characters which you can customize to your liking with different job classes. I was a thief and as I explored the world of maple story I saw cooler looking characters that I sought to be like, so I would grind levels hours on end till I reached that level. I was satisfied. But throughout the whole time and amount of time spent I was really having much fun, I felt more like I was just doing a job then having fun. Yes, my character looked cool, but thats all it gave me. No special rewards for achieving that level at such a quick rate, just self satisfaction.

Lineage 2 was a really fun game that I play from time to time. This game is also a level grind game but comes with a great community. I would compare this game to much like World of Warcraft. It both carry the same elements. You can achieve levels just as fast, but it will take time but you can have more fun because like World of Warcraft you can do it in raiding groups. But the sad thing about this game along with the others games I played is that its not worth the time spent.

I sometime wondered if I should just sell my accounts off on ebay to profit for the amount of time I spent playing the game and achieving the high level item rewards. But chances are game master from that specific game would check the auctions going on ebay and close my account altogether before I could even sell the account. So I see playing MMORPGs as a lost in life if your are playing it for the sole purpose of level grinding. If you however are playing it for the fact of relieving stress then you have the right mind set.

Back to the main topic about the guy dying from not getting enough nutrition after the 50 hour marathon, all I can say is I wish him the best. Because he wasted his life on a game, I hope that he lived his life to the extent that he wanted to live. Because honestly, I dont think playing hours on end till I die is the way I want to leave this world.

Sun Dec 17, 2006    Reply    New Discussion   
 

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