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Jun 10 2008, 04:16 PM
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#41
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Advanced Member Group: [HOSTED] Posts: 177 Joined: 25-December 07 Member No.: 27,129 |
Ignoring the fact that windows has more software and going down to the core, Linux is a definite winner. Windows is buggy, slow, and crash-prone, whereas this is less common in linux distros. What's more, Windows is commercial software, and as well as commercial software costing money, it's not as fun and enjoyable when a company shoves legalities in front of your eyes. MacOS is second best, in my opinion. It's cheaper than windows, less prone to crashes, and more enjoyable., as well as looking very pleasent. However, MacOS has less backwards compatibility, which is annoying in many cases, as well as that, it uses a very weird system for GUI applications.
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Jun 11 2008, 03:14 PM
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#42
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Colonel Panic Group: [MODERATOR] Posts: 2,730 Joined: 25-March 05 From: Toronto, Ontario, Canada Member No.: 3,233 |
lol, what do you mean by very weird system for UI applications? All MacOS X applications draw their windows on top of Quartz Extreme, which is part of the CoreImage API. You can write 3 types of programs on MacOS X: Java, Carbon and Cocoa (the latter is the most recommended one). Cocoa is powered by using the Objective-C language and you can access every part of the WindowServer with ease and make even better effects and integration to the MacOS X operating system.
As for Linux, yup, still #1 for me, even though I moved on to MacOS X (due to lack of time to tinker with the system and I just love the eye-candy on MacOS X). xboxrulz |
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Lo-Fi Version | Time is now: 5th September 2008 - 07:21 AM |