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> Feline Animal Model, Non-humanoid character modelling attempt in Blender
unimatrix
post Nov 3 2006, 12:40 AM
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Don't forget the "Set Smooth" option under the edit tab.
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Vyoma
post Nov 3 2006, 08:03 AM
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Yes, I would be using that as the next step, before I actually go in and move those vertices to give the base for muscle groups. The thing with 'smooth' in edit tab is that it tends to scale down the geometry a bit. Also, there would be some places around seams where I do not want to smooth. I think, for doing this, I will select groups of vertices and 'smooth' them and then scale them up a bit to retain proportions.
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tezza
post Nov 6 2006, 09:11 AM
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Please keep us posted with any new designs. You have created. I have got the sftware but it is so complex
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seec77
post Nov 6 2006, 10:18 PM
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Wow! mellow.gif That's amazing!
I hate gifted people dry.gif. Nah, just kidding, I'm really just astounded at how good this looks, especially for the trivial amount of time it took you!
It doesn't seem that realistic, but on the other hand, it doesn't have a cartoon-ish look to it at all! To keep it short: keep up the good work, and I'd love to see more of your stuff! Especially some finished and texturized creations!
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tezza
post Nov 8 2006, 03:20 PM
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Agreed. Have you tried applying textures and colour to it? I think it has great potential.
Keep it up and please keep us posted.
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Vyoma
post Nov 8 2006, 08:49 PM
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Thanks for the comments, seec77 and tezza. Yes, I will try to keep you all updated on this work, but I must tell you that, I have put my self on hold on this for some time.

I will not be working on this design for a while - till end of November to be exact. What will I be doing till then?

Check out: http://www.astahost.com/national-novel-wri...nth-t13959.html
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