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> I Want To Know About Creating An Mmorpg, How and what language to use
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post Nov 16 2006, 05:24 AM
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Hi
i want to know i what programing lang you use to build MMORPG games and how dose this work
you use somting that allready built and upgrade it or what?
i like to know that becose i desided to learn a new programing lang, and i think that the abillty to create that will be a great thing

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saint-michael
post Nov 16 2006, 10:12 AM
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That depends on what kind of coding you know, if you php you could do something like earth2025 or kings of chaos.

Or if you know C++, Visual Basic you could do something like WOW or NWN.

Best place to start are game tutorial sites or purchasing books for game development. I believe the For Dummies series has a book on that.

So here are a few sites on what to do and what you need.

http://www.devmaster.net/articles/building-mmorpg/
http://www.splamm.com/elysium/
http://www.onrpg.com/gate.html?name=Conten...ories&cid=2

I also recommend getting rpgmaker and also NeverWinter Nights 1 or 2 to help pick up how it is done.
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post Nov 16 2006, 11:00 AM
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Tnx
i have RPGmaker but what is NeverWinter Nights? dose same as RPGmaker?
and i was talking about games like MU online, that kind of games
i will visit the links smile.gif
tnx a lot!

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tommydanger
post Nov 16 2006, 08:36 PM
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NWN refers to http://en.wikipedia.org/wiki/Neverwinter_Nights
Why don't you just goggle it?

It also takes more to create a MMORPG than a point and click editor.
If you're new to programming I would advise to step down.
If you're for quests and all, make a simple text based adventure first.
You won't be disappointed wink.gif
All you need to know is how to print text and how to make some basic loops.
This alone should get you busy for some weeks.
If you succeed and know what is meant by OOP, dynamic memory allocation, vectors (c++ wise) than you can think about a MMORPG again wink.gif
Trust me you won't get far If you have no previous programming experience, even with some basic script languages that those MMORPG editors use. It just helps you to understand the overall concept behind it
It's your decision to take my advise but speak with any other advanced programmer, he will tell you the same wink.gif
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post Nov 16 2006, 08:57 PM
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i aws talking for the long time after
it was becose i am about to start a new proraming lang and i wanted to know what is best for that subject, i have some more things to cover befor i will start to even learn CPP or any lang
and i know that to create an MMORPG game will be hard and i cant create it in my first project lol

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Kardus
post Nov 17 2006, 02:57 AM
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Creating a game is more intricate than it seems. Even with very user friendly game engines, it's very hard to customize things and add new things in if you don't have any programming experience. If you really want to persue, I suggest you teach yourself c++ and research on game engines- and which one would fot your needs.
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Bano97
post Nov 17 2006, 05:16 AM
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This is just a suggestion, but I first started programming with Game Maker. It uses drag and drop techniques to get started, and you can insert codes here and there. As you progress and learn more of the language (I taught myself through the manual), you can eventually code your entire game from scratch. I recommend this to someone who doesn't have the time/motivation to go through programming classes, but would like to learn to the basics of programming. Game Maker uses it's own seperate language, GML, which is based off several others. I find it very similar to php, and when I set out to code my own mmorpg (like Kings of Chaos - exactly what saint-michael said) - I have run into very little trouble. Of course, this game is text-based. No animations, just pictures to represent things. Making an entire RPG from scratch with commercial quality takes a very very long time = almost impossible for someone to do alone. However, don't let this intimidate you, I think basic RPG's (like the one I am making) can be created by a single person with adequate experience.

If you'd like to know more about Game Maker, here is a link: http://www.gamemaker.nl/
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Valkyria
post Jan 26 2007, 09:47 PM
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I agree with the others here that you really need to aim at something less "huge" than a MMORPG like WOW to start off... More if you are starting to learn the basics of a programming language.
This said, to make a MMORPG like WOW you would need not only programming skills but soon you'll be involved in the creation of sound FX, music, levels and graphics as well, and you'll be spending as much time in this as in the game engine development.
For graphics, you need to get hold of a 3D model editor, either buy one, such as 3DS Max, Maya or Lightwave, or you can get a free one like GMax from turbosquid.com (the free version of 3DS Max) or GameSpace Light from caligari.com - good starters. Also, you might need plugins from the 3D modellers to export to the format you want to use.
Also you need a good graphics program for textures, PhotoShop or PaintShop Pro are good. The Gimp is free and it can be used in Linux.
For level editors, you might even have to write your own if the ones available don't suit your needs.
Ok this is just my two pennies wink.gif
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lonelym
post May 18 2007, 07:35 AM
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I would suggest searching eAthena on yahoo and going to their forum. eAthena (englishAthena) is a server emulator for the very popular game, "Ragnarok Online". I've studied it for quite a long time now, and I have to say, eAthena is easy to customize. If you want to download the file, you can try going to:

http://eamirror.skamfroj.net

They have a lot of tutorials and links in that single page. Good luck!
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nicholas2
post May 23 2007, 08:42 PM
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i suggest using a forum this may be against the rules but here it is (MODS CAN REMOVE LINK) www.forum.ragezone.com teached you about making them or if u want to host a mmorph then you may aswell use a retro server such as habbo hotel USA111 as they are the best way of kicking your server off then all you got to do is host and wolla your done smile.gif
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