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> Motion Blur Sig Tut ~ Samma
samma
post Sep 17 2005, 10:37 AM
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heh finally biggrin.gif, okay, considering ive been told by other forums to add the resources of what i used, heh ill be doing that biggrin.gif

--Motion Blur Sig Tutorial--

Render Used : http://www.gamerenders.com/forum/uploads/p...-1126719870.png

Result :
user posted image

Step 1 : Put the render where nessasary and duplicate the layer.
user posted image

Step 2 : If the background isnt white, make a new layer under all the layers and use the paint bucket tool set on white. If the background is white, skip Step 2.

Step 3 : With the bottom render layer, do a motion of Angle 0 and Distance 50.
user posted image

Step 4 : Duplicate the blurred layer arround 4-6 times and arrange the blurred layers so that there is no white background and make it look like it flows.
user posted image

Step 5 : Merge all the blurred layers into one layer (ctrl + e) and do a motion blur of Angle 0 and Distance (20-50)
user posted image

Step 6 : Make an outline of your render with the laso tool and do a feather of 10-20 and then Right Click > Select Inverse, then click Delete/Del.
user posted image

Step 7 : Duplicate the render layer and then with the bottom render layer, do a motion blur of Angle 0 and Distance (30-50)
user posted image

Step 8 : Finally, to finish add a border, text and you can lower the main render opacity to around 80-90%
user posted image
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cyborgxxi
post Jun 29 2006, 05:33 PM
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Bleh.. I like the concept but the quality isn't that good, compared to those really good looking ones. I don't know... it's just me, or it's the image you chose to put in that tutorial.

Ermm... it looks choppy, that's all. Doesn't look really smooth... tongue.gif
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