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> Kingdom Hearts, RPG for PS2
TailGrab
post Dec 29 2004, 03:27 AM
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Does anybody else think this game is really hard? It seems like every time i get to a 'boss' i die atleast 5 times before i beat them. Also, they give less direction than i'm used to in the plot. I find myself wandering around alot. Does anybody else share this opinion?
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kpoplive
post Dec 29 2004, 04:41 PM
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It can get get pretty challenging! Sometimes it is hard but I still like it! I also like the theme song by Utada Hikaru! I can't wait til' Kingdom Hearts 2 comes out! biggrin.gif
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Judey
post Jan 13 2005, 02:52 AM
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QUOTE(TailGrab @ Dec 28 2004, 10:27 PM)
Does anybody else think this game is really hard?  It seems like every time i get to a 'boss' i die atleast 5 times before i beat them.  Also, they give less direction than i'm used to in the plot.  I find myself wandering around alot.  Does anybody else share this opinion?
*



I must admit, I was completely duped by the disney theme and thought this was going to be a fairly easy game. Really, I don't even like disney and I only got it because I heard it was made by Squaresoft and must be quality based on their Final Fantasy Series....that and it has FF characters throughout. I was thoroughly surprised when Squall showed up and brought the smackdown on me, not just because he was in the game, but he really layed it on me. It took some serious effort to get through that. I find every boss to be the same. They just refuse to go down easy,, especially if they are a FF character....I don't think I need to mention what happened when Cloud appeared...

However, I didn't have any problems figuring out what to do. The main world doesn't have a lot of direction but that's because it's non linear game. Your objectives are out on those other worlds, and I find that out there I get plenty of direction. Wandering is just part of the nonlinear RPG genre.
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thatguycalledrob
post Jan 31 2005, 10:28 PM
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I found to be pretty linear, actually, like most square rpgs just options between. i think there is two endings - good and really good. mostly easy, with about two points where we were sat thinking - ok, now what? the weapons were fairly difficult and sephiroth - well we don't let the cd reenter the console.
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chalesrising
post Feb 1 2005, 02:32 AM
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I really didn't play a whole lot of Kingdom Hearts.

After a few hours I got really bored and frankly couldn't stand the graphics, the sound, the animation or the gameplay anymore.

I know this post is a bit unrelated to the exact topic at hand but I felt a slight need to post it rolleyes.gif

As to the topic at hand: I did find it a tad, a very, very tiny tad difficult, and I'm sure it -might- pose a challenge had I actually played more than I did.
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Space Orangutan ...
post Feb 4 2005, 11:46 PM
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I have been stuck in the same place in Halloween Town for ages. It's my favourite town yet I cannot beat those evil three kids. [Can't remember their names] It's just that it's a really small room and the camera doesn't help too much. I keep dying in less than 10 sec. Why??? sad.gif I'll triumph over it eventually, when I calm down.
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Nudegamer
post Feb 9 2005, 08:41 AM
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kingdom hearts can get to be challeneging at times but the fun you have playing it makes up for the times you die you just get so excited when you goto tarzans world and start playing with monkeys for no apparent reason lol and sliding trees can be really addicting
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redwolwr
post Feb 16 2005, 05:12 PM
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The only thing, that is hard is Sephiroth-battle and Phantom-battle.
It is impossible to beat Sephiroth, his Sin Harvest will kill you, even if you use
Elixir after it. Phantom casts doom and then you are dead...
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midgetlord
post Apr 20 2005, 12:18 AM
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It was a very easy game. The only way to have it be half-way difficult (this is excluding Sephiroth) is set it on the hardest mode possible by answering those questions in the right way and such. But I enjoyed the game very much, and it was a great attempt towards the real time 3d fighting.
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Luna Dragon
post Apr 21 2005, 04:57 PM
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It's not that difficult to play, but it's also not that easy. I like how the battles are set up, where you fight on the main screen and earn bonuses based on what you pick up.

The storyline is really cute, and I think the Disney elements balance out the more serious aspects which are present in a Final Fantasy game. The combination is perfect, making the game fun to play (but not sugary-sweet) and dramatically powerful (tapping into your emotions and keeping you interested until the end).

I'm not done with the game yet, though... I bought it as a GH title a couple of months ago and haven't been able to set aside enough time for it.
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