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A Simple Rpg Battle System Like In Java

 
 Discussion by Zomglol with 0 Replies.
 Last Update: January 8, 2010, 3:22 pm
 
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Hi. I learn Java at school, and being still young and all I don't know it too well. Anyway, I was thinking of making a little "Pokemon" like battle system (meaning turn based, not the Pokemons) in Java. So far it took me about 30 mins to realize it isn't as hard as I thought, just time consuming (baisicly ive been "building" it and keep adding stuff on it, first only HP, then also MP, then skills, and so on). There are 2 problems however, which are actually one tbh. The looks... Ofc its text, no idea about how to do graphics in Java. I've tried to make it look good with text, but it just dosent work well, its like all the informations (there isn't any delay, so all the info comes at once in text, I think you can understand the problem, its just a bit confusing and not pretty).

Basically I don't really want anything special beyond boxes around options for which skill\ thing you want to use (instead of just typing the name of the skill like I have now, I want to select it with the keyboard or mouse or something). Right now it just shows ur HP\ MP and enemies HP\MP in simple text, maybe Its possible to like draw boxes around them and putiting them in certain places to look nice, like some sort of a HUD? Maybe drawing some kind of a "hit" box when you attack (for example) and writing the damage done inside that drawn box? This sort of stuff.

And there is also anther thing I don't know, um, how to save the java projects in an EXE form or something? (Compile it I guess?) So far I've been simply running it in the java eclipse editor which I'm using...

So... Anyone knows any good guides for this or can give me some tips ;)?

   Fri Jan 8, 2010    Reply         

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