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what language do u use? - in creating games?

 
 Discussion by r3d with 41 Replies.
 Last Update: April 19, 2005, 12:25 am (View Latest)
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what language do you prefer in creating/developing games?

i'm just starting to programm and i'm using c++ :)











   Tue Oct 19, 2004    Reply         

I have never create any game. . .
but c++ is the most popular ever. for game programming.
I'm learning c++ now

   Tue Oct 19, 2004    Reply         

For game programming, C++, of course, but Java is my fav language. Not as amasing in performance as C(++), though.

   Wed Oct 20, 2004    Reply         


The first game i made was in Delphi, it was a kinda complex version of Hangman, this did not invlove any animation though, next i had to use Visual Basic for an assignment at college i found it to be an OK language, however it cannot beat the power of Delphi :)

Delphi all the way. VB and C++ come in a close second and third respectivly.

   Thu Oct 28, 2004    Reply         

yeah, Delphi is another good programming languages next to c++ :). btw anyone hear about ruby?

   Thu Oct 28, 2004    Reply         

I use VB with DX8 now...
and soon when i have time to learn, i will use c++ or maybe java~~

   Thu Oct 28, 2004    Reply         


C++ across the board. Java and C are also common. C# is up and coming but I doubt it will replace C++ ever. It's good for tools, not so much for the actual game.

   Fri Oct 29, 2004    Reply         

I only Know HTML.

   Sat Oct 30, 2004    Reply         

QUOTE (Deathstarr)

I only Know HTML.
[post="6310"]<{POST_SNAPBACK}>[/post]


sorry dude, i think html alone can't create games. try to learn new langauges like js or php. it's a good start to improve your talent :)

   Sat Oct 30, 2004    Reply         

A log time ago I programed a game in Pascal, just kill asteroids but it was nice, it was the first and the last game that i have done....

   Fri Nov 12, 2004    Reply         

I use java. Actually, that's all I know. I've considered learning some of the other languages but backed out before I started. Too lazy to learn anythin else =P

   Sun Nov 14, 2004    Reply         

Well I am using Blitz3D whish uses a modified version of Basic , with of course branded commands and functions ..

it's really as BASIC as it could gets , because it's already a 3D engine , so almost half of your hard work is already done for you ...

it's as simple as

If Keydown(up_key)
MoveEntity CAR,0,0,0.1
Endif

this line of code moves the entity CAR if the up key is pressed with a 0.1 Velocity in the Z direction .

and so on ..








   Thu Nov 18, 2004    Reply         

I don't do any games programming myself, but the "standard language" to use (if there is such a thing) is C++. I never really got the hang of it, so I gave up and went for simpler things like html! Don't underestimate java though - runescape was written in that!

   Sun Nov 21, 2004    Reply         

Hey Guys,
It's C++ for me on Game programming. You can never beat C++ on that front. It's such a gr8 language. With the many free OpenGL libraries availaible, who nees any thing else !!
Bye,
Bigyan

   Mon Nov 22, 2004    Reply         

If you are going to make games, the thing to learn and use is C++. It has excellent compilers, and mature development environments. Also, it tends to be pretty standard in the gaming world.

   Thu Nov 25, 2004    Reply         

Just me personally, I prefer VB. I don't want to start yet another C++ vs VB battle here, but I find it more than enough for my needs. However, I'm not creating any MMORPG, either. :D

Currently, I'm doing Textures/Skinning for a game called Midnight Manhatten by Blueprint Games. Check it out sometime! Imagine a FPS mixed with GTA. ^_^

   Sun Dec 19, 2004    Reply         

I use Visual Basic. Good enough for me.

   Sun Dec 19, 2004    Reply         

I know Visual Basic and it's alright. Good starting Language. And I'm learning C++. They're a lot alike whether you'll admit it or not.

   Tue Dec 21, 2004    Reply         

I'm currently programming and ASCII rpg game (NetHack-like) with C++. I know a bit from Java too, but havent do anything since a year or even more...
Anyway, i think C++ is best for game programming. I'm thinking soon to be moving to OpenGl, maybe when i finish this game (IF i finish it, i've stuck since two days... ^_^ )

   Wed Dec 22, 2004    Reply         

I've made a few basic console games in C, C++ and Java.
Some of the games were, guess the number (NOT copied form a tutorial, my own code), X and O/Naughts and Crosses/Tic-Tac-Toe/etc.,

Java being the best language as it supports strings internall, instead of having to store it in an char array then have a hell of a crap time trying to get the string back.

   Wed Dec 22, 2004    Reply         

I've done alot of programming in both C++ and Java, but I've never tried to combine the two. It seems like a really effective model would be to use Java with heavy use of JNI (Java Native Interface) which allows you to do some routines (the fast ones) in another language. If you do the game logic in Java to make it easy, then do low level graphics routines etc. (stuff that has a high cycle count) Anybody try this before?

   Tue Dec 28, 2004    Reply         

C# and Managed directX is the way to go man. Why, coz c# is so Object Orientation friendly. Add that with a easy to understand/learn syntax of managed directx and wham, u got yourself a nice games programming language.

   Wed Dec 29, 2004    Reply         

Hey, I use flash. Its very Visual based, and its fairly easy. plus Flashkit has a lot of tutorials and stuff. Flash is kind of expensive, but its easy and fun to use. plus its very interactive and you see progress along the way, opposed to C++ which used to program in.

   Tue Jan 18, 2005    Reply         

ya i use alot of visual basic but im learning c++ iv programed a few games in vb but there nothing realy amiazing theres one where you click on falling sprites befor they hit the botem ot the screen and it keeps score and stuff but other than that im trying to learn how to do more 3d programing in vb i found a great 3d engin for vb 6.0 called 3dstate its great im trying to get my friend to make me some bsp maps so i can inport them it is going to be a realy doom like game but hey its a start

   Sun Jan 23, 2005    Reply         

I'm learning c++, i use it for many things but never for program games, how can i learn to program games like the ones for PS2? Please help me.

   Mon Jan 24, 2005    Reply         

never got the time but i would use C++ with openGL API.

   Thu Feb 10, 2005    Reply         

QUOTE (hajime)

C# and Managed directX is the way to go man. Why, coz c# is so Object Orientation friendly. Add that with a easy to understand/learn syntax of managed directx and wham, u got yourself a nice games programming language.
[post="11596"]<{POST_SNAPBACK}>[/post]

hmm i never thought of that..c# for games.. but hey opengl is better than directx

   Thu Feb 10, 2005    Reply         

i use gamemaker

   Wed Feb 16, 2005    Reply         

I use Python, its easy yet powerfull and has good support.

   Wed Feb 16, 2005    Reply         

QUOTE (r3d)

what language do you prefer in creating/developing games?

i'm just starting to programm and i'm using c++  :P
[post="5682"]<{POST_SNAPBACK}>[/post]


Hey me too!

Except I'm not really starting.. I've used other programming languages but haven't really done anything with them.

Good luck learning c++... I'm having a bit of trouble, but no matter.

   Mon Feb 21, 2005    Reply         

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