PureHeart
Feb 4 2006, 05:59 AM
| | I need to write some networking library in C++. I know C++, I know networking programming on Linux. But not, I'm working in a networking project on Windows. I may need an ebook or some reference about this. 'Cause I'm new to Windows 
Can you recommend me a eBook, just about C++ networking, on Windows? I've been Googling for that, but seems that I'm not lucky enough. |
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KazDoran
Mar 7 2006, 07:24 PM
Hmm I'd say MSDN is the best reference you can get on that. If you plan to use it on games, then go through the DirectPlay API, otherwise, try learning WinSock 2.0, which looks quite a bit with socket programming on Unix. Guess you can get some nice tutorials about those at GameDev.net.
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RedDrake
Apr 23 2006, 10:30 PM
QUOTE(KazDoran @ Mar 7 2006, 09:24 PM)  Hmm I'd say MSDN is the best reference you can get on that. If you plan to use it on games, then go through the DirectPlay API, otherwise, try learning WinSock 2.0, which looks quite a bit with socket programming on Unix. Guess you can get some nice tutorials about those at GameDev.net.  If he planes to use it on games, why not use RakNet library and not wory about window's or linux, and do it in high level
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