Creating a website is easy, just fire up your favourite WYSIWYG (What You See Is What You Get) editor and throw the content in, add a little violent array of colour and publish to the web. Well done, you just took up useful space with a useless piece.
What makes the ‘good website’?
To answer it in as few words as possible would undermine the whole idea of the good website. Every little aspect needs to be intruded and revealed, in order to show just exactly what it is that makes the good website. In order to keep confusion to a minimum, I have separated this part into 4 simple categories, that I have found are essential in the birth of the good website. The percentages of the categories is explained afterwards.
50% Design:
The design of a website involves everything that is graphical, in any sense, and white space. This also encapsulates anything that can be positioned within the page, including text. However, try not to get confused. The actual text block within a page is considered as design, but the content of the text and its purpose is classed as content (next point).
Design is an essential part of a website, and seeing as though it takes so much in, rightly so. It is also the part that takes a lot of work, perhaps most of the time in the new media industry is designing, because we are always questioning our ability to create something that other people like, and will be able to use. Also, we want our designs to often reflect our personalities, emotions or similar personal effects, and joining the two can often reflect badly. But sometimes, we decide that a totally different route is needed. Something that is very common between web designers of today; simplicity. Often, this method of design is overlooked, not surprising really, because in a sense some clients want messy, busy or damn-right roller-coaster ride sites. And this can mess with our minds. But we have to step back once-in-a-while and say no. I want freedom. This is where the real design and emotion comes from. Simplicity may seem, pretty simple, but it can be a very daunting task. 5 pixel borders and 75 pixel image holders may seem pretty simple, but what about things like the content holders, the header or even the menu for that matter? Well, I have decided that some top tips are in order.
• Horizontal menus are not advised. Why? Because they are harder to update and there is only so much that can be added to it. Vertical menus on the other hand are limitless and take less effort to make. This accentuates the feeling of simplicity.
• Headers are a nightmare. Literally. I don’t know about you, but when it comes to headers, I prefer to make them at the end. It saves a lot of pain. When you have your layout, colour scheme and all the other dibs and dabs pulled together, you will find it a lot easier to come up with a header. Many people, me included prefer to have a simple header that has a simple gradient of either ‘Satin’ or ‘Linear’ with one colour, just at different tones.
• Colour schemes. Try to keep the number of colours at either 3 or 5. This helps to make it easier on the eyes (eye-candy), and most people that use the Internet are Visual Learners, which means colour is good (for the most part). Don’t colour text. Keep it white or black (depending on element background-colour). Finally, don’t overpower links with colour. Keep the visited, link colours the same and the active, hover the same.
• Keep clutter to a minimum. There is nothing worse than coming across a website that looks as though it has been rampaged by a squad of rhinos. Modular designs are often the best to apply to this, but are sometimes misused. In order to reduce clutter, put every element in logical order. Don’t have the header, then the content, then the menu, then the copyright and finally the footer. The ordering of everything goes right down to the text.
• Could you use it? If you can use your design perfectly without flaw, then others can. This may sound wrong and many people may argue, but the standards of what people can and can’t use is pretty simple. Either you can or can’t use something to its full ability.
• Rule of thumb. People often overdo the text or overdo the graphics. The total design of the site should equate to 30% content and 70% design. This is a healthy balance that ensures those with visual-spatial learning styles get what they need and those with visual-linear get what they need.
There are different forms of design. The most common in the good website search I found was modular. It proves effective for most instances and also fulfils all or most of the criteria in design. There is a difference between the style design and the working design. The style at the moment is probably grunge, reflecting the dark clothing styles of many designers. The working design is, you guessed it, modular. If you don’t understand what modular means, then here is my take on it:
Modular design is clearly seen as different blocks, that work together in either harmony or contrast to create a total area that comprises of a working website. These blocks may be joined, or in the most common way, separate.
25% Content:
Perhaps not as important, but still holds its own is the content. This is what the actual text within a page says and what its purpose is.
On the homepage, you are best applying these rules. Your content needs to:
• Be in short sentences. Extended subordinate clauses will not help you win visitors, nor will it entertain the ones that are already there. However, saying this, the introductory paragraph of your site needs to be as descriptive in as few words as possible. It may contain as many clauses as you wish. Another element that is exempt from this rule is blog entries. They often need to be long and extended as they are practically a journal/diary.
• Contain plenty of internal and external links. Internal links are to other parts of your website, external are to other sites. Outbound links generate inbound links and gets you popularity and increases your Google Page Rank.
The rest of your site needs to contain proper English and perfect grammatical sentences. If you are slightly bad at English then type up the content in the likes of Microsoft Word, where it assists you. DO NOT TYPE SHORT HAND. Something that annoys every visitor is seeing this:
“So hows it goin liek. I ehh, wonderd if u was liek gonna chek out ma site”.
12.5% Structure:
This is characterised by the actual structure of your site. This extends from your menu.
Although structure does not directly influence visitor ratings, it is still apart of the process of making the good website and is essentially important in updating (next point). Your structure needs to follow a logical set. And so does your menu.
Home
About
Menu Item 3
Menu Item4
Menu Item5
Contact
The above is just an example of the way a vertical menu should be set out, it can be more complex, but that is the general method. The name of the pages should be directly linked to what the actual page is about. Having a games.html page when it is a chat page is useless and can cause great confusion when updating. Just use logic.
12.5% Update:
The key to any success of the good website is to update. This doesn’t mean add ten pages of solid information every year, it means to add a little bit every day or every week. Regular updates can make a site prosper and become something known as Sticky. It may not be design-candy nor structured properly and may defy every rule there is, but the fact it is constantly updated magnetises the visitors to its metallic core. Just keep it in mind when trying to achieve the good website.
The percentages above equate to the total of importance of making the good website. The last three that I comment on may be short, but I feel they incorporate a lot of common sense and logic. Design is the part for me that a lot of people struggle with.
Examples of the good website:
GoogleGoogle
AdobeAdobe
BBC iCANBBC iCAN
Well, I hope this helps. Please feel free to add anything (in further posts) that you feel I have left out.
-mik (alias: guy, twitch, landoboy, haggis_basher)

