As mentioned previously, the depth is quite limited. In tennis, your character auto-runs to the ball which leaves you only the option of swing type (smash, back hand, volley, chip). This makes the primary skill in the game more technical- choosing certain shots, speed, placement, etc. are what separates a good player from the not so good. Getting in the game, bouncing, and moving about like an actual tennis player leaves for a fun and exhausting experience.
Baseball is also quite fun. The actual technicalities of the game are not dwelt upon, but it focuses more on the players (pitcher and batter). Depending on what your likings, this could be a pro or a con. A variety of pitches can be chosen by holding A or B, with a corresponding directional button (forwards for a faster, straight-forward pitch, right for a right-leaning pitch, left for a left-leaning pitch, and back for a slightly slower one). A and B both modify that type/style of pitching. After holding your desired pitch, you can either have some fun and take a big wind up (what I like to do) and release...or a boring flick of the wrist will do. The skill of pitching is more of a mind-game. Knowing your opponent('s) weaknesses, or quickly changing your common style will be sure to freak them out. Batting by far is more fun in my opinion. I love to hold the Wiimote like a real bat (be sure to use the controller strap for your wrist while doing this...I already demolished a controller). I was impressed with the accuracy of the motion sensor- where ever I held the Wiimote adjacent to my body, it would appear in the exact same spot on my character. The skill when batting is based on timing, technique, and aim.
Boxing would have to be the next best for me. It's a pretty decent concept, but less developed and harder to get used to. Your Wiimote is you right punch, while your Nunchaku attachment acts as your left punch (Yes. The Nunchaku attachment DOES has motion sensing). You punch forward by extending your Wiimote like an actual punch, and for the left punch, it's the same except with the Nunchaku attachment. You can block by holding both parts of the controller closer towards your body, and dodge/move from side to side by moving both parts of the controller in the respecting direction. The skill in boxing revolves around looking for openings in your opponent's stance, and attacking them with the appropriate hand at the appropriate height (low, middle, high attack).
Golf and bowling are also decent, but less fun in my opinion. Bowling simply requires a steady hand and aim which is developed by the use of the Wiimote, while golf is similar to other golf games- strategic choice of positioning the ball, along will decent aim will get you far.
One feature that I really liked was the implementation of "Mii" characters in the game. For those who don't know, from the Wii menu, you can create profiles known as "Mii" characters. They can be named, and have a variety of skin tones, hair styles, hair colours, facial features, and clothing that can be applied to your character. Me and my friends set these characters to look like ourselves. In Wii sports, you can choose your premade characters as the characters you actually play with. This enhances the fun and makes it easier to play your own character, but in reality, it makes for a more interactive experience where you can can congratulate and mock your opponents with more satisfaction.
To sum it up, Wii Sports is a decent game that will leave you some memorable experiences with friends/family. It also comes with the console for free (at least in North America), so what are you complaining for? Not really recommended for die-hand sports fans, but will be sure to occupy anyone for at least a few minutes to an hour (good for breaks between game sessions if you're bored of a particular game). Enjoy.
-Kardus

