Yeah, I have a friend that bought it and said it didn't even really follow the movie plot, and the game plot didn't make much sense either.
Die Hard: Nakatomi Plaza is a good example of a movie-to-game conversion, but the game itself could have been better. You know what's going to happen, but they added content that was supposedly happening when you didn't see the main character on screen. This allowed for some flexibility, though some of their ideas weren't so great either.
Overall there needs to be a balance of strict linear style playing to be faithful to the movie, but it needs to be open ended enough as to allow the player some choices not necessarily made in the movie, though not something that would deviate from the plot.
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