| | what language do you prefer in creating/developing games? i'm just starting to programm and i'm using c++ |
| Nov 22, 2009 |
I have used a number of packages:Blitzbasic 3DDark BasicOrgeDelphi and GL SceneOf these al have strengths and all have weaknessesBlitzbasic 3D - great support, costly good level builder (Maplet) diffculty in importing modelsDark Basic - not cheap, so so supportOgre -C language -looks googDelphi with GL Scene - my favouriteQUOTE (r3d @ Oct 20 2004, 03:18 PM)what language do you prefer in creating/developing games?i'm just starting to programm and i'm using c++ ...
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I have never create any game. . .
but c++ is the most popular ever. for game programming. I'm learning c++ now
For game programming, C++, of course, but Java is my fav language. Not as amasing in performance as C(++), though.
The first game i made was in Delphi, it was a kinda complex version of Hangman, this did not invlove any animation though, next i had to use Visual Basic for an assignment at college i found it to be an OK language, however it cannot beat the power of Delphi
Delphi all the way. VB and C++ come in a close second and third respectivly.
yeah, Delphi is another good programming languages next to c++
I use VB with DX8 now...
and soon when i have time to learn, i will use c++ or maybe java~~
C++ across the board. Java and C are also common. C# is up and coming but I doubt it will replace C++ ever. It's good for tools, not so much for the actual game.
I only Know HTML.
QUOTE (Deathstarr @ Oct 30 2004, 09:31 PM) sorry dude, i think html alone can't create games. try to learn new langauges like js or php. it's a good start to improve your talent
A log time ago I programed a game in Pascal, just kill asteroids but it was nice, it was the first and the last game that i have done....
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I have used a number of packages:
Blitzbasic 3D Dark Basic Orge Delphi and GL Scene Of these al have strengths and all have weaknesses Blitzbasic 3D - great support, costly good level builder (Maplet) diffculty in importing models Dark Basic - not cheap, so so support Ogre -C language -looks goog Delphi with GL Scene - my favourite QUOTE (r3d @ Oct 20 2004, 03:18 PM) what language do you prefer in creating/developing games?
i'm just starting to programm and i'm using c++
I like using Flash just because of how easy it is to create dynamic content.
I also like how you can nest objects inside of movie clips allowing you to make an animation inside of a movie clip then animate the movieclip allowing you to have two animations being performed at the same time with minimal work. QUOTE (k22 @ Nov 12 2004, 08:52 AM) A log time ago I programed a game in Pascal, just kill asteroids but it was nice, it was the first and the last game that i have done.... Dude, you should definitely rekindle your programming ability and learn java or C++. I use java because I love it for its organization and multi-threading capability and the cross platform ability. If you could make a game in PASCAL, learning a 3rd generation programming language will be cake and you could probably become one of the best.
In the past I have always used C++ to make my games. Also, I use Directx for graphics and sound. I like C++ because because of the power and its ability to do pretty much anything you want. However, I'm thinking of using a different language (like Java maybe) for the next game I make. I want to get experience with different languages so that I'm not forced to always use C++.
C++ is obviously the most popular language to program most games in, tis what I use when I make little project games.
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Keywords : language, creating, games
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