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> Creating Mmorpgs
Violation Games
post Oct 30 2006, 12:09 AM
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If you would like to create 3D MMORPGs then you should check out these two engines. I have had experience and each one has its own benifits. Here are my reviews on the engine.

Realm Crafter:
Benifits:
Easy to use editors
Easy to learn scripting language
Great Community (Forums and IRC)
Cons:
Direct X7 only (RC2 will have DX9)
Price:$65 and rising

Multiverse:
Benifits
Nice graphcis (DX9 and OpenGL)
Axiom for renderig
XML Support
Easy to use tools
Cons:
Have to script almost everything
Price:Free

So if you are just starting out I suggest Realm Crafter. If you want a challange or are experienced then check out multiverse.
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NoMore
post Nov 12 2006, 08:33 PM
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i think you should go for Multiverse
its free, work with DX9 so its gota be better grafic
but all i know is web-programing so dont take my word as a person who know what he is saing, cose i dont :\

NoMore
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MetalEd
post Nov 12 2006, 08:46 PM
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I use Realm Crafter. I like it because it is very good for a low price, compared to some others that is. Like Violation Games said, Realm Crafter does have a very helpful, if not somewhat small, community. Some of the games with Realm Crafter are very high quality.
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horius
post Nov 5 2007, 03:15 AM
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i found an other one, but the only problem is that i don't remember the url... its name was Ogres or some thing like tat ... sry i don't even remember
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BlindGunLord
post Nov 13 2007, 03:01 PM
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lol I think the lin you need is http://www.ogre3d.org/ right? thats the link to an open source 3D game engin (I dunno how that makes MMORPGS but oh well....) and I tried to download I unno how to make it work so good luck to everyone else I hope you guys can make it work! o.o ...... I know I didnt...
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Chesso
post Nov 14 2007, 12:16 PM
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More MMORPG's, these things are just far too common these days.

When is something truly unieque and worth playing going to come about?

Will it be one of you? lol.
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BlindGunLord
post Nov 16 2007, 03:32 PM
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o.o uniqe as n a uniqe MMORPG or a uniqe kindda game?
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SiriusRo
post Dec 11 2007, 11:57 PM
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use multiverse, it's free, and plus, if you know c# and C++, it'll be so easy


Multiverse.net

* Multiverse lets you to build an MMOG or virtual world for less money and in less time than ever before.
* Multiverse technology is scalable, extensible, and highly customizable, enabling you to build your world with its own unique look and feel, gameplay, and mechanics.
* Our active developer community is creating a wide variety of worlds.
* Make money through subscriptions, item sales, and/or advertising, and pay us only 10% of your gross revenue.
* Download our client, server, tools, starter assets, and sample worlds for free and start building your world today!
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iGuest
post Dec 27 2007, 01:21 AM
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Create MORPG without programming
Creating Mmorpgs

Create MORPG without programming
================================

If you are not a programmer, but want to create your own Multiplayer Online Role Playing Game (MORPG), then I can help, I've develop tools to create complete MORPG, no need programming at all, just create an amazing story and draw sprites (you can use your own any 2D or 3D application or find it on the net) then add sound later (again you can find it alot on the net).

The goody is this Tools is absolutely FREE (GRATIS) Forever!

What are you waiting for, download the tools, learn the sample & little guide then your MORPG start rolling play that with your friends over lan or internet.

I want to play your game too :) notice me of your development on: tokonet@yahoo.Com

You can download from one of these sites:

Http://download.Gilaupload.Com/filepointer.Php?fid=9002f1d4c0031c697180489b0c9fe972

Http://www.Kitaupload.Com/download.Php?file=717Franks_Moongate_Game_Tools1_01.Exe

Http://www.Indowebster.Com/Buat_MORPG_tanpa_programming.Html

Or if you prefer bittorrent, please leech from:

Http://thepiratebay.Org/tor/3940418/Franks_MOONGATE1_01.Exe


What I'm creating here is a "Development Game Tools and Multiplayer RPG Game Engine (Client-Server)".

The game developer (a person whose actually download and uses my tools and game engine to create the game) is the one who need to create all the artworks.

Using those tools, so the resources (artwork, sprite, animation, sound, image, data and whatever) can be integrated into the game engine. And the result game is a fully playable with automatic multiplayer online capability, all of that achieved without any need of programming or scripting whatsoever.

So bassically I've created a tools and client-server game engine, people download it, create story data and sprites (animation artwork etc; we call it resources), then use the tools to integrate those resources into the game engine's format.

DONE! just that.

Though there is a very simple game sample for the sole purpose of showing you how to develop your own game using those tools & engine without programming at all.

About resources (artwork, sprites, picture, sound, data or whatever) is depend on the person who create the game itself. He maybe create a nice new artwork himself or he might just download free artwork from net and reprocess it into the format fit with my tools & engine requirement. See the small guide with about 10 steps to create the resources needed to create the game.

Maybe to be alot more clearer here, basically it can be put like this:
"I create a game engine and tools for processing resources for the game engine, and you create the game resources". And the output is a multiplayer online RPG game of your own story and artwork, so you are a Game Creator :)

Have Fun Creating Your Own Games :)



I really hope those tools will help you somehow :)

- Frank Albert Pangajow -

-Frank Albert Pangajow
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