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Beginer 3d Design Program, which one
redsox58
post Mar 27 2005, 12:25 PM
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I really want to get into 3d design and animation so I am looking for a good program for a beginner to learn from.
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jipman
post Mar 27 2005, 12:27 PM
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I've heard that 3d studio max is a good 3d designing program. A lot of people use it too.
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agentmax
post Mar 27 2005, 04:25 PM
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Er... lemme say that Anim8or is to MSpaint, as 3D studio max is to Paint Shop Pro 8.
If you're just starting I'd say Anim8or. They have enough tutorials so that you'll learn all the program in a month or so. From those basics you could move to 3DSMax...you'll appreciate the extras it has alot more then.
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Giniu
post Mar 27 2005, 07:09 PM
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for animation, I don't know since I don't work with animation, but for subsurface modeling I would recomend only Wings 3D - easy, clean and fast... best results... I was working with 3ds max, but compare with Wings, same things took 2 times more in 3ds! If you are getting better you can even beat lightspeed while modeling tongue.gif superb virtual mirror, great tweak mode, and many, many, many other features makes it my favorite application for modeling... smile.gif It's also good for beginning... many of my friends started from it...
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Silent Soul X
post Mar 28 2005, 12:54 AM
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Yeah, i've heard 3D Studio Max to be the most powerfullest and one of the most popular 3D programs. I've never used it but i've had a look around and there seems to be hundreds of tutorials for it, so i'd suggest you go with it. But it depends how much you want to pay for it. I was having a look at the pricing they show on Discreet (the creators of 3D Studio Max) and for 3ds Max 7 it costs US$3,145.50. You may find it cheaper somewhere else or i'd suggest u buy and earlier version if you can.

Since you're looking for a beginner software i'm not sure if something around $3,000 is something you'd give to beginners. I've never actually used the program but i may be wrong. From what i've heard it's an amazing program and fairly easy to use, it all depends on how much you want to pay for it.

Personally if i was looking for beginner software i'd look for something free, there is one which i think is called Blender3D, i've never also used that one. I'd suggest u try that and get the hang of i before you go out and spend $3000 on something ur wishing to learn. It all really depends on how much money you've got or your willing to spend.

Cheers
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MajesticTreeFrog
post Mar 29 2005, 01:20 AM
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The best thing to start with is the one you CAN start with. For that, let me suggest blender 3d. Blender is a fully capable 3d package on the lines of lightwave and 3dsmax and so on, but it is FREE. It is open source. Also, because it is free there is a HUGE community around it that would be more than willing to help you out. Even better, to get started there is a free online book at http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

The next to learn would be Maya. This is because it is an industry standard like 3dsmax. It is better than 3ds when it comes to animation especially. The reason to go for maya next is because they have a slightly crippled version called Maya Personal Learning Edition. With this, you can perfect your skills till you are at a marketable degree of capability.
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rapisten
post Mar 29 2005, 11:59 AM
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3dstudiomax or Maya when it comes to characters.
Animation should be done in Poser.
Bruce or bryce i dont remember the name there you should design the landscape. You will also find rhino and softimage. the best thing is to tryout and use the tutorials before you go and buy the software.
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hihihihi88
post Apr 21 2005, 11:39 AM
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I have bought a book to learn 3ds max . But i free so confusing , for me it is not easy to learn and not easy to draw a good 3d .. >.<

I also want to know which programme is suit to beginners .
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Dream
post Apr 22 2005, 04:25 PM
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ummm 3D Studio Max all the way. Its the most powerful program out there and you won't be dissapointed for some basic tutorials on the program, go to www.pixel2life.com and look under 3D Studio Max, not for the price tag, you can buy one from say an art school as they are quite a lot cheaper (My friend got me one for 300 bucks) so yea, knock yourself out
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helicopterr
post Jun 12 2005, 05:23 PM
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I have posted on other forums about this but most effects companies uses maya as opposed to 3ds max because maya is more flexible when it comes to customization. For instance, say you want to a person to emerge from the convergence of the wet pigments on a watercolor painting. I don't know if max can handle that kind of thing but i sure can think of ca few ways where i can achieve that effect using Maya.

P.S For people who argue that Day after Tomrrow was made using 3dMax, I have to say that the development team only chose 3dMax because it gives them access to Vray.
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