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> 3D Modeling
Trekkie101
post Mar 19 2005, 05:15 PM
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Ive got the open source program Blender and such but im at a total loss of knowledge on how to use it.

I would like to do small animations, maybe an minute or two long in 3D, hell maybe make a crappy little series but I dunno how to do work like that. Ive never tried before, Ive always focused on coding things but dont understand graphics, so is it easy after a while?

Notice from microscopic^earthling:
Wrong forum. Moved to Software > Graphics Design


This post has been edited by microscopic^earthling: Mar 26 2005, 04:37 AM
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szupie
post Mar 19 2005, 06:53 PM
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I've tried Blender for about 5 minutes before, but it was unlike 3ds Max, so I gave up on learning how to use it... But, I think that it still can be learned after you mess around with it more. Did it come with tutorials or references?
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Trekkie101
post Mar 19 2005, 07:10 PM
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Whats 3DS Max like? Ive heard about that before, the tutorials are pretty boring for Blender.
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MrBond
post Mar 19 2005, 07:59 PM
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Another good free 3D program is Milkshape.

3D's Max is a lot of money. A couple hundred, it might even be a thousand.
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ignition
post Mar 19 2005, 09:11 PM
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QUOTE(MrBond @ Mar 19 2005, 02:59 PM)
Another good free 3D program is Milkshape.

3D's Max is a lot of money. A couple hundred, it might even be a thousand.
*


I believe 3ds max is around 500 right now, I believe. I have used it, and have a very limited knowledge of it though I can make basic, boxy models.

I've also heard milkshape was very easy to use, and it only costs around what...$25 for a license to use it?

@trekki - don't start big though, start learning how to make simple shapes and everything before you advance to animation.
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Trekkie101
post Mar 19 2005, 10:28 PM
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lol there goes my chance at becoming Shrek 3 lol

I think I may just go back to coding, its a lot easier and free.
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ignition
post Mar 19 2005, 11:07 PM
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QUOTE(Trekkie101 @ Mar 19 2005, 05:28 PM)
lol there goes my chance at becoming Shrek 3 lol

I think I may just go back to coding, its a lot easier and free.
*


Haha yea - what do you need to code...notepad and a compiler? tongue.gif

I'd say that if you don't have a very specific reason to start learning 3d modeling (eg - making models for a game modification) - then it's best you don't try to learn. It's not a very easy thing to pick up, it takes time and determination to go through countless tutorials to learn the program. If you don't have a final goal, then chances are you're going to lose interest somewhere in the process of learning smile.gif
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Trekkie101
post Mar 19 2005, 11:26 PM
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I dont have patience so long tutorials would bore me to death. Code is a lot better, you can start wherever you want and get where your going a lot faster.
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Vagodeoz
post Mar 22 2005, 01:53 PM
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I have tried to model in the past, but it happened to be quite difficult (same happened with programming). Anyone knows a "3ds for dummies" tutorial or something like that? That would be quiiiiiiiiite usefull for some of us...
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Giniu
post Mar 22 2005, 08:46 PM
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Hi, I'm modeler for a long time, in work I was using 3d Studio max, and Maya, but I wanted to get hands on something OpenSource... I was looking at Blender, but it is great tool for animation, unfortuneatly my work is sub-surface modeling or organic characters - in Blender it was realy hard... when I found OpenSource application called Wings 3D I was realy suprised, creating of models was never so easy - clean interface and nice mechanics gives amazing freedom !! I can surely recomend it, since company I work for went to Wings when I showed them what it can... besides... It is fastest modeling application ever with great Video Tutorials... you can find list of tutorials on Wings Forum... You must see IT!!! biggrin.gif

www.wings3d.com

It is hosting on sourceforge and gives full CVS access, it is heavly developed to long awaited version 1.0, now it is 0.98.29a - it will happend preaty soon smile.gif
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