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My 3D Models - Created With Cinema 4D, the stuff that I created with cinema 4d
finaldesign
post Feb 16 2006, 02:46 PM
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These are some of models that I made In past few months. Comment them if you like, you may find some more models at my deviantart page (here) or you may visit my homepage (link is in my signature) and find there more 3d stuff under wallpapers...

Anyway, as for the modelling job, all was done in cinema, but some parts where modelled in 3dstudio and then imported into cinema 4d. rolleyes.gif

enjoy:

IPB Image
IPB Image
IPB Image

I hope you like my modelling... rolleyes.gif

This post has been edited by miCRoSCoPiC^eaRthLinG: Feb 21 2006, 07:34 AM
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Jeigh
post Feb 16 2006, 07:47 PM
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Wow, seeing as the majority of my attempts at 3d modeling ended in me lighting a compuyter on fire, I think those are awesome! I really like the mech-like robot thing at the top. The shocks or coils or whatnot in the legs are pretty awesome looking. I like the reflection on the tv and the perspective of the still in the second one. Good work indeed.

I'd ramble more, but I'm sure you want some opinions of people who actually know what they are doing in regards to modeling haha biggrin.gif
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finaldesign
post Feb 17 2006, 02:22 PM
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well thanks jeigh! This kind of positive criticism is also greatly appreciated... biggrin.gif

QUOTE(Jeigh @ Feb 16 2006, 08:47 PM) [snapback]70153[/snapback]

Wow, seeing as the majority of my attempts at 3d modeling ended in me lighting a compuyter on fire, I think those are awesome! I really like the mech-like robot thing at the top. The shocks or coils or whatnot in the legs are pretty awesome looking. I like the reflection on the tv and the perspective of the still in the second one. Good work indeed.

I'd ramble more, but I'm sure you want some opinions of people who actually know what they are doing in regards to modeling haha biggrin.gif


This post has been edited by finaldesign: Feb 17 2006, 02:22 PM
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abhiram
post Feb 17 2006, 05:41 PM
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QUOTE
This kind of positive criticism is also greatly appreciated


Bugger, you know we love your work biggrin.gif.

In any case, these are really cool. I love the robot and the house. Man, you've got some real talent smile.gif.
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demolaynyc
post Feb 17 2006, 08:06 PM
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Wow, they're pretty good. I can understand that it is difficult to make the objects as detailed as possible. I tried making one object so detailed, but it took me so long and I didn't end up with a very high detailed product. Like the guy above, you got talent. Keep it up and you'll improve. I hope I can get back to my 3d modelling skills cuz I know I need a lot of improvement.
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unimatrix
post Feb 17 2006, 10:52 PM
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I work around 3D Animation for a living. (lightwave 3D and Blender 3D). I don't do the modelling. Getting better, but far better for me time wise to spend the $150 per model and download someone else's highly detailed and textured model and get to the animation part.

In fact, the real difference in modelling comes from those that can texture and those that can't. I am in that latter catagory.

Anyway:

Robot: Cool

House: Roof needs to be retextured. Notice how it is going in one direction and then shifts 90 degrees in the other part. Is is seam there in the 3D model that the texture is following. Double check UV settings or Ortho, or Global, or however else Cinenma 4D handles textures. (on a side note, I have Cinema 4d for OSX-Intel at work to test out and play with. First non-apple software to ship for OSX-Intel).

Also on the windows...something isn't right there with Index of Refraction settings. Either that or Anti-Alaising passes need to be kicked up a notch. One of the too.

Then with the ground...might want to consider a static particle setting to create more realistic looking grass. If it takes a $$$$$ plug in for Max or Cinema, consider geting Blender (free & Opensource www.blender3d.org) and searching the forum at eslyiun.com to find the static particle library to create realistic looking blades of grass or hair and then composite the shots together. Save as a TGA in blender and MAX then use photoshop to edit out the alpha channel.

That's my $.02.



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Nickeh
post Feb 18 2006, 08:05 PM
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That is some good work there. The sound towers with the home cinema looks like my computer boxes tongue.gif
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Trsmachine
post Feb 21 2006, 03:17 AM
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Man, Great! Job!
Did you say that u modeled in the 3dstudio, later u apply textures in cinema4d ?
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Cezphus
post Feb 21 2006, 04:25 AM
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Great job!
They look really realistic!

I'm not that great at 3d models
So I don't know much..
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kuyakurt
post Feb 21 2006, 02:15 PM
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Wow! That was awesome, man! You know I'm attempting to do some of my graphics using Bryce 5 3D. Do you think this is a great 3D software for beginners like me? I once used 3D Stuido Max, but, really it's hard to learn something without someone beside you explaining things. So I stopped using 3Ds Max.
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